GAME DESIGN
GAME DESIGN
Airwaves was created for a game jam hosted by Game Makers Iceland. The theme was “waves” and we won third place overall out of 20 games.
The process.
There were three of us who worked on the game. I came up with the concept and mechanics, designed the look, drew everything, including the buttons, did the UI, and came up with the name. Hélène Delaunay then took those ideas and set them up in Godot using programming magic. She figured out how to make the crowd bob up and down to the beat of the music. And Atla handled sound, edited sfx and selected the song.